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Arcade

Tower Rush

A sky-high snakes-and-ladders race on a pixel-art tower. Your phone rolls the dice; the big screen shows every climb, slide and shortcut.

Phone controllerBig screen

THE RULES OF THE ROOM

How to play

Everyone starts caged at step 0 and needs an exact 1 to break out. Roll, then keep the number or spend a reroll. Ladders lift you up, snake heads slide you down, and a shield can block one bite. Gold chests restore an item, a boost adds three steps before a roll, and the first climber to reach step 100 takes the crown. Nobody is ever eliminated.

On the big screen

Gather 2–4 players with phones and open the game on your big screen. Start the climb, keep the host tab visible, and use Pause for interruptions. Try Practice with bots while everyone joins, skip the opening if the room is impatient, then rematch or return to the lobby after the crown.

A painted 100-step tower with a fourteen-second opening flyover, articulated climbers walking every step, six snakes that lunge and swallow, and a crown celebration at the summit.

In your hands

Find your climber on the big screen. When it is your turn, tap Roll, then Keep or Reroll. Landed on a snake? Use a shield or take the slide. Your backpack holds shields, rerolls and one +3 boost. Take too long and the game rolls for you.

Got a room code? Join here →

One room. Plenty of rematches.

Switch games from the host lobby and keep your group together.

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